Once I got to Storage I felt like a baddass. Using things like the map and the environments to your advantage is key to victory The weapons are great fun. It really rewards playing smartly and not just barrelling into danger. You are a tank, you pack some serious firepower, but if you're facing the wrong direction, or loose you shields, you will be torn apart in seconds. It's actually a lot like Halo: Combat Evolved. But once you get a handle on the game's weird-ass controls it's actually a fast and very tightly put together game. I assumed it would be slow, fiddly, and unrewarding. But I was not expecting it to be this much fun! And I wasn't expecting to to be so different to SS2. I know I'm not breaking new ground by saying System Shock 1 is great. Lets see if it's any good!" And boy was I in for a shock! (Not sorry). And one day I found myself itching to play an FPS even though I had no mouse (Long story). But I can't see anything about it that Bioshock didn't improve. But it feels like Bioshock with a whole lot of annoying junk added on (Fuck the repair system) and a less interesting story, and two villains who are kinda annoying. ![]() System Shock 2 is the most disappointing game I've played in my life. A version of my favourite game ever only even better? This was going to be great! But it wasn't. So I was pretty hyped to play System Shock 2 when it came it GOG. ![]() It might be my favourite work of fiction in any media. Playing Bioshock actually did change my life. My favourite video game of all time, and in fact the one that made me take video games seriously as a entertainment, rather than just time wasters, is Bioshock. But to do that I need to talk about why it surprised me with it's greatness. I finished System Shock: Classic Edition a few days a ago and kinda want to talk about it.
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